-\r
-struct map {\r
- struct name name;\r
- int height;\r
- int width;\r
- uint8_t filepath[FPATH_MAX];\r
-};\r
-\r
-/* Odats: Odats consist of the object data necessary for\r
- each object. Odats are sometimes referred to as archetypes\r
- at compile-time, in order to distinguish the difference from\r
- a runtime object and a compile-time object.\r
- TODO: Need more info about objects at runtime, to described\r
- the reasoning behind odat structure at compile-time*/\r
-struct odat {\r
- struct name name;\r
- int refid; \r
- int ismap;\r
- int vdat_idx;\r
- struct link* linkp; \r
- struct vdat* vdatp;\r
- struct odat* parent_odatp; /* null if parent is a cdat */\r
- struct ref* refp; /* pointer to it's ref on ref_list */\r
- struct map map; /* only valid if odat ismap */\r
-\r
-};\r
-\r
-/* A framesheet is a grouping of animation frames in a single direction (N,W,S,E, etc.). Framesheets\r
- also hold the framesheet dimensions and the filepath to the png of the framesheet so the file can be opened\r
- and the png data can be extracted. */\r
-struct framesheet {\r
- int width;\r
- int height;\r
- uint8_t filepath[FPATH_MAX];\r
- int num_frames;\r
-\r
-};\r
-\r
-/* A model is a collection of framesheets for every\r
- direction (N,W,S,E,NW,NE,SW,SE). Currently, users can only define\r
- framesheets in the APC grammar, which are inserted into the current model*/\r
-struct model {\r
- struct name name;\r
- struct framesheet spritesheet[8]; //one for each\r
-};\r
-\r
-/* Vdat: Vdats are the video data of each object. Vdats have a list of models for every\r
- animation that the vdats odat can do for that vdat. */\r
-struct vdat {\r
- struct odat* creator; //pointer to odat that made this vdat\r
- int num_models;\r
- struct model model_list[MAX_MODELS];\r
-};\r
-\r
-/* An entry on the set_stack that describes the namelist and relevant information for \r
- the current set that is being processed in the parser. For each set name,\r
- there is a corresponding set/odat that is created when set names are encountered. */\r
-\r
-struct set_frame\r
-{ struct name namelist[MAX_DEPTH];\r
- int num_names;\r
- struct set* setp;\r
- struct odat* odatp;\r
-} ;\r
-\r
-/* Stores the last defined set at every depth */\r
-struct set_stack\r
-{ struct set_frame set_frames[MAX_DEPTH];\r
- int curr_depth; //used to get most recently created set/odat + to check for undefined parents of namelists\r
-};\r
-\r
-\r
-//"type free" chunk stacking\r
-struct chunk_stack\r
-{ void* chunks[MAX_CHUNKS];\r
- void* *csp; //chunk stack pointer\r
- void* dsp[MAX_CHUNKS]; //dat stack pointer (per chunk)\r
- int chunk_size; //size of a chunk (including its forfeited page)\r
- int max_dats; //number of dats per chunk for this stack\r
-} ocs, vcs, ccs, rcs, lcs, pcs, scs; //odat, vdat, cdat, ref, link, post stacks\r
-\r
-/* The cdat_stack is a stack pointers to cdat pointers, the top of which is\r
- the cdat that is currently being parsed. Whenever a new cdat is recognized\r
- by the grammar (CLOPEN), a cdat is pushed onto the cdat_stack, and we refer\r
- to this cdat through the macro CURR_CDAT. By keeping a cdat_stack, we have\r
- access to the current cdat so that the elements and sets can populate themselves\r
- in the cdat accordingly. */\r
-\r
-struct cdat* cdat_stack[MAX_CLASSES];\r
-struct cdat** cdat_stackp;\r
-\r
-\r
-\r
-struct set_stack ss;\r
-struct name set_namelist[MAX_DEPTH];\r
-int set_numnames = 0;\r
-\r
-struct name link_namelist[MAX_DEPTH];\r
-int link_numnames = 0;\r
-\r
-int num_cdats = 0;\r
-int num_odats = 0;\r
-int num_vdats = 0;\r
-int num_sets = 0;\r
-int num_refs = 0;\r
-int ss_refid = 0x0FFFFFFF; /* system space for refids */\r
-int num_posts = 0;\r
-int num_links = 0;\r
-int num_models = 0;\r
-long pagesize = 0;\r
-\r
-\r
-/* The initalization function of the IR. */\r
-int\r
-ir_init()\r
-{ struct name name;\r
-\r
-\r
- uint8_t root[4] = "root";\r
-\r
- u8_stpncpy(name.name, root, 4);\r
-\r
- pagesize = sysconf(_SC_PAGESIZE);\r
-\r
- INIT_CDAT();\r
- *cdat_stackp = CURRENT_CDAT();\r
- name_u8_cpy(&(*cdat_stackp)->name, &name);\r
-\r
- INIT_ODAT();\r
- INIT_VDAT();\r
- VDAT_ALLOC(); //NULL vdat\r
- VDAT_ALLOC(); //First vdat req. because alloc_vdat happens after vdat is reduced\r
- INIT_SET();\r
- INIT_LINK();\r
- INIT_REF();\r
- INIT_POST();\r
-\r
-\r
- return 0;\r
-\r
-}\r
-\r
-void\r
-ir_quit()\r
-{\r
- int i;\r
-\r
- for(i = 0; i < CHUNKS_LEN(ccs) ; i++)\r
- {\r
- free(ccs.chunks[i]);\r
- }\r
- for(i = 0; i < CHUNKS_LEN(ocs); i++)\r
- {\r
- free(ocs.chunks[i]);\r
- }\r
- for(i = 0; i < CHUNKS_LEN(vcs) ; i++)\r
- {\r
- free(vcs.chunks[i]);\r
- }\r
- for(i = 0; i < CHUNKS_LEN(rcs); i++)\r
- {\r
- free(rcs.chunks[i]);\r
- }\r
- for(i = 0; i < CHUNKS_LEN(lcs); i++)\r
- {\r
- free(lcs.chunks[i]);\r
- }\r
- for(i = 0; i < CHUNKS_LEN(pcs); i++)\r
- {\r
- free(pcs.chunks[i]);\r
- }\r
-\r
-}\r
-\r
-struct cdat*\r
-alloc_cdat()\r
-{\r
- num_cdats++;\r
- if(CDAT_FULL())\r
- { if(CCS_FULL())\r
- { fprintf(stderr, "You have allocated to many (%d) cdats ", num_cdats);\r
- exit(EXIT_FAILURE);\r
- }\r
- else\r
- CSP_PUSH(ccs);\r
- }\r
- else\r
- CDAT_ALLOC();\r
-\r
- return CURRENT_CDAT();\r
-}\r
-\r
-//these should probably be inline\r
-struct odat*\r
-alloc_odat\r
-()\r
-{\r
- num_odats++;\r
- if(ODAT_FULL())\r
- { if(!OCS_FULL())\r
- { fprintf(stderr, "You have allocated to many (%d) odats ", num_odats);\r
- exit(EXIT_FAILURE);\r
- }\r
- else\r
- CSP_PUSH(ocs);\r
- }\r
- else\r
- ODAT_ALLOC();\r
-\r
- return CURRENT_ODAT();\r
-}\r
-\r
-void\r
-alloc_vdat\r
-()\r
-{ num_vdats++;\r
- if(VDAT_FULL())\r
- { if(!VCS_FULL())\r
- { fprintf(stderr, "You have allocated to many (%d) vdats ", num_vdats);\r
- exit(EXIT_FAILURE);\r
- }\r
- else\r
- CSP_PUSH(vcs);\r
- }\r
- else\r
- VDAT_ALLOC();\r
-\r
- \r
-}\r
-\r
-struct set* \r
-alloc_set\r
-()\r
-{ num_sets++;\r
- if(SET_FULL())\r
- { if(!SCS_FULL())\r
- { fprintf(stderr, "You have allocated to many (%d) sets ", num_sets);\r
- exit(EXIT_FAILURE);\r
- }\r
- else\r
- CSP_PUSH(scs);\r
- }\r
- else\r
- SET_ALLOC();\r
-\r
- return CURRENT_SET();\r
-}\r
-\r
-\r
-struct link*\r
-alloc_link\r
-()\r
-{ num_links++;\r
- if(LDAT_FULL())\r
- { if(!LCS_FULL())\r
- { fprintf(stderr, "You have allocated to many (%d) links ", num_links);\r
- exit(EXIT_FAILURE);\r
- }\r
- else\r
- CSP_PUSH(lcs);\r
- }\r
- else\r
- LDAT_ALLOC();\r
-\r
- return CURRENT_LINK();\r
-\r
-}\r
-\r
-struct ref*\r
-alloc_ref\r
-()\r
-{ num_refs++;\r
- if(REF_FULL())\r
- { if(!RCS_FULL())\r
- { fprintf(stderr, "You have allocated to many (%d) refs ", num_refs);\r
- exit(EXIT_FAILURE);\r
- }\r
- else\r
- CSP_PUSH(rcs);\r
- }\r
- else\r
- REF_ALLOC();\r
-\r
-\r
- if(num_refs % 16 == 0)\r
- { CURRENT_POST() = CURRENT_REF();\r
- inc_posts();\r
- }\r
-\r
- return CURRENT_REF();\r
-}\r
-\r
-void\r
-inc_posts()\r
-{ num_posts++;\r
- if(POST_FULL())\r
- { if(!PCS_FULL())\r
- { fprintf(stderr, "You have allocated to many (%d) refs ", num_posts);\r
- exit(EXIT_FAILURE);\r
- }\r
- else\r
- CSP_PUSH(pcs);\r
- }\r
- else\r
- POST_ALLOC();\r
-\r
-}\r
-\r
-struct cdat*\r
-curr_cdat\r
-()\r
-{\r
- return (*cdat_stackp);\r
-}\r
-\r
-struct odat*\r
-curr_odat\r
-()\r
-{\r
- return CURRENT_ODAT();\r
-}\r
-\r
-struct vdat*\r
-curr_vdat\r
-()\r
-{\r
- return CURRENT_VDAT();\r
-}\r
-struct set*\r
-curr_cdat_set \r
-()\r
-{\r
- return CURRENT_SET();\r
-}\r
-\r
-struct ref*\r
-curr_ref\r
-()\r
-{\r
- return CURRENT_REF();\r
-}\r
-struct ref*\r
-prev_ref\r
-()\r
-{\r
- return PREVIOUS_REF();\r
-}\r
-struct model*\r
-curr_model\r
-()\r
-{\r
- return &CURRENT_MODEL();\r
-}\r
-\r
-/* IR.C*/\r
-void\r
-push_cdat\r
-( struct name* name )\r
-{\r
- struct cdat* curr_cdatp;\r
-\r
- curr_cdatp = alloc_cdat();\r
-\r
- name_u8_cpy(&curr_cdatp->name, name);\r
- curr_cdatp->idx = num_cdats;\r
-\r
- /* Set the cdat as a subclass of the previous cdat */\r
- (*cdat_stackp)->class_list[(*cdat_stackp)->num_classes++] = curr_cdatp;\r
- /* Push the cdat onto the cdat_stack */\r
- *++cdat_stackp = curr_cdatp;\r
-\r
-}\r
-\r
-void\r
-pop_cdat\r
-()\r
-{\r
- cdat_stackp--;\r
-}\r
-\r
-\r
-\r
-void\r
-insert_set_name\r
-( struct name* name )\r
-{ \r
- //Push name onto current namelist, set the set_namelist.\r
- name_u8_cpy(&set_namelist[set_numnames++], name);\r
- \r
-}\r
-\r
-\r
-/* Called at the last name of a sets namelist. Inserts the set namelist \r
- onto the set_stack at the appropriate depth i.e. the number of names in\r
- the namelist. If each name in the namelist at every depth matches, nothing happens. For every\r
- name on the namelist that doesnt match what is currently on the set_stack,\r
- a new set/odat is created at the depth that it describes. E.g. a set name\r
- of A_B_C is a depth of 3 and is represented in the set_stack as A, A_B and A_B_C. \r
- If a new set namelist is defined, X_Y, the new set_stack will become X, X_Y. */\r
-\r
-void\r
-insert_set_namelist\r
-( struct name* name )\r
-{ int depth, nameidx, i;\r
-\r
- insert_set_name(name);\r
-\r
- \r
- for( depth = 0; depth < set_numnames ; depth++ )\r
- { for (nameidx = 0; nameidx <= depth; nameidx++)\r
- { if( name_u8_cmp(&set_namelist[nameidx], &ss.set_frames[depth].namelist[nameidx]) != 0 )\r
- { /* Populate the namelist of the set at the current depth */\r
- for(i = 0; i <= depth; i++)\r
- name_u8_cpy(&ss.set_frames[depth].namelist[i], &set_namelist[i]);\r
-\r
- /* Alloc set and odat */\r
- ss.set_frames[depth].odatp = alloc_odat();\r
- ss.set_frames[depth].setp = alloc_set();\r
-\r
- /* populate set/odat name and cdat_idx */\r
- name_u8_cpy(&ss.set_frames[depth].odatp->name, &set_namelist[depth]);\r
- ss.set_frames[depth].setp->cdat_idx = ( *cdat_stackp)->idx;\r
- \r
- /* Insert allocated set and odat into their respective trees if there is a depth \r
- (they have parents) */ \r
- if(depth)\r
- { ss.set_frames[depth].odatp->parent_odatp = ss.set_frames[depth-1].odatp;\r
- if(ss.set_frames[depth-1].setp->num_sets < MAX_SETS)\r
- ss.set_frames[depth-1].setp->set_list[ss.set_frames[depth-1].setp->num_sets++] = ss.set_frames[depth].setp;\r
- else\r
- { printf("you have allocated too many sets in insert_namelist()\n");\r
- //TODO: EXIT()\r
- }\r
- }\r
- else /* no parent set, so assign to cdat set_list */\r
- { ss.set_frames[depth].odatp->parent_odatp = NULL; //no parent odat = NULL.\r
- if(curr_cdat_set()->num_sets < MAX_SETS)\r
- curr_cdat_set()->set_list[curr_cdat_set()->num_sets++] = ss.set_frames[depth].setp;\r
- else\r
- { printf("you have allocated too many sets in insert_namelist()\n");\r
- //TODO: EXIT()\r
- }\r
- }\r
- \r
- \r
- ss.set_frames[depth].num_names = set_numnames;\r
- ss.curr_depth = depth;\r
-\r
- /* Every set has a vdat, but some won't be populated because the namelist that instantiated */\r
- /* the set might not have a SS statement that populates the models of the vdat. This is ok */\r
- /* because 1) IR is supposed to be bloated so that binary out isnt 2) this functionality */\r
- /* preserves the assumptions that insert_framesheet() makes when it calls curr_vdat() */\r
- alloc_vdat();\r
- }\r
- \r
- }\r
- \r
- }\r
-\r
- /* Set to 0 to reset for next set_namelist */\r
- set_numnames = 0;\r
-}\r
-\r
-\r
-/* We create new odats for each map variant that are children of the current odat/set\r
- set their name as the map name, and identify them by marking them as a map. This lets\r
- us distinguish between sibling odats that have the same name because the map of the parent\r
- odat had the same name as another, regular odat. */\r
-#define CURR_SS_FRAME() (ss.set_frames[ss.curr_depth])\r
-#define CURR_SS_SETP() (CURR_SS_FRAME().setp)\r
-#define CURR_SS_ODATP() (CURR_SS_FRAME().odatp)\r
-void\r
-insert_map\r
-( struct name* name, int direction, int height, int width, int refid, uint8_t* filepath )\r
-{ int i;\r
- struct odat* curr_map_odatp; //pointer to odat in odat_buf\r
- struct set* curr_map_setp; //pointer to set in set_buf\r
- struct link* linkp;\r
-\r
- curr_map_odatp = alloc_odat();\r
- curr_map_setp = alloc_set();\r
- /* Create a new odat, make its parent be the set. Make a set for mdat, its name should */\r
- /* be the name of the odat + name of model. That makes a conflict beween odats that are named */\r
- /* the same thing as the model of a sibling odat that was created from a map. They can have */\r
- /* same name if the map odat is marked. So mark the map odat. */\r
-\r
- /* insert parent odat */\r
- curr_map_odatp->parent_odatp = CURR_SS_ODATP(); \r
-\r
- /* insert into set_list */\r
- if(CURR_SS_SETP()->num_sets < MAX_SETS)\r
- CURR_SS_SETP()->set_list[CURR_SS_SETP()->num_sets++] = curr_map_setp;\r
- else\r
- { printf("You have allocated to many sets, error in insert_map()\n");\r
- //TODO: EXIT()\r
- }\r
- \r
- /* indicate that newly created odat is a map */\r
- curr_map_odatp->ismap = 1;\r
- /* set odat and set name */\r
- name_u8_cpy(&curr_map_odatp->name, name);\r
-\r
- /* set cdat idx values for both set and odat */\r
- curr_map_setp->cdat_idx = num_cdats;\r
-\r
- /* Insert map information into the odats map */\r
- curr_map_odatp->map.height = height;\r
- curr_map_odatp->map.width = width;\r
- u8_stpncpy(curr_map_odatp->map.filepath, filepath, FPATH_MAX);\r
-\r
-\r
- /* Generate refid if needed, put into ref_buf */\r
- if(!refid)\r
- refid = ss_refid++;\r
-\r
- insert_ref(curr_map_odatp, refid);\r
-\r
- /* If current odatp on stack has a link, then we need to make our own link. just set the vdat_idx */\r
- if(CURR_SS_ODATP()->vdat_idx == 0)\r
- { linkp = alloc_link();\r
- linkp->type = CURR_SS_ODATP()->linkp->type;\r
- linkp->dest_odatp = CURR_SS_ODATP();\r
- linkp->dest_refid = refid;\r
- linkp->link_t.mlink.src_refid = CURR_SS_ODATP()->linkp->link_t.mlink.src_refid;\r
-\r
- /* Copy the animation name of the vlink*/\r
- name_u8_cpy(&linkp->link_t.vlink.src_animname, &CURR_SS_ODATP()->linkp->link_t.vlink.src_animname);\r
- /* Copy the namelist of the vlink*/\r
- for(i = 0; i < MAX_DEPTH; i++)\r
- name_u8_cpy(&linkp->link_t.vlink.src_namelist[i], &CURR_SS_ODATP()->linkp->link_t.vlink.src_namelist[i]);\r
- }\r
- else\r
- curr_map_odatp->vdat_idx = CURR_SS_ODATP()->vdat_idx;\r
-\r
-}\r
- \r
-\r
-/* 11/22 Each vdat has a multiple models. Each model has 8 framesheets, one in each\r
- direction, that create a spritesheet. Inserting framesheets into the correct \r
- model is just a matter of checking whether or not the last models name matches\r
- the current one. We can never get a framesheet that is for the same model before \r
- AND after some other model, due to alphasorting of the files in each directory */\r
-void\r
-insert_framesheet\r
-( struct name* model_name, int direction, int height, int width, int refid, uint8_t* filepath )\r
-{ struct vdat* curr_vdatp;\r
- struct model* curr_modelp;\r
- static struct name last_model_name[32];\r
- \r
- curr_vdatp = curr_vdat();\r
-\r
- /* If the model name changed, that means there are no more\r
- framesheets for that model to be processed, a guaruntee we make\r
- b/c the filenames are alphabetically sorted */\r
- if(!name_u8_cmp(last_model_name, model_name))\r
- { if(curr_vdatp->num_models)\r
- curr_vdatp->num_models++;\r
- num_models++; // total number of models\r
- }\r
- \r
-\r
- if(CURR_SS_ODATP()->refid == 0)\r
- { if(!refid)\r
- refid = ss_refid++;\r
- insert_ref(CURR_SS_ODATP(), refid); /* given a odatp and a refid, insert the odatp into the ref_buf. */\r
- } \r
- else\r
- printf("error: redefining a previously set refid\n");\r
- \r
- curr_modelp = curr_model(); \r
-\r
- name_u8_cpy(&curr_modelp->name, model_name);\r
- curr_modelp->spritesheet[direction].height = height;\r
- curr_modelp->spritesheet[direction].width = width;\r
- u8_stpncpy(curr_modelp->spritesheet[direction].filepath, filepath, FPATH_MAX);\r
-\r
- name_u8_cpy(last_model_name, model_name);\r
- \r
-}\r
-\r
-\r
-void\r
-insert_mlink\r
-( struct name* src_mapname, int src_refid)\r
-{ struct link* linkp;\r
- int i;\r
-\r
- linkp = alloc_link();\r
-\r
- /* set type */\r
- linkp->type = 3;\r
- /* set the name of the src map for the link, if a name exists */\r
- if(src_mapname)\r
- name_u8_cpy(&linkp->link_t.mlink.src_mapname, src_mapname);\r
- /* Set the source ref id of the link */\r
- linkp->link_t.mlink.src_refid = src_refid;\r
- \r
- /* Copy the entire namelist of the link, if it exists */\r
- for(i = 0; i < link_numnames; i--) \r
- { name_u8_cpy(&linkp->link_t.mlink.src_namelist[i], &link_namelist[i]);\r
- name_u8_set(&link_namelist[i], (ucs4_t) 0);\r
- }\r
- link_numnames = 0;\r
- \r
- linkp->dest_odatp = CURR_SS_ODATP();//current odat on set_stack\r
-\r
-}\r
-\r
-\r
-void\r
-insert_link_name\r
-( struct name* name )\r
-{ \r
- //Push name onto current namelist, set the set_namelist.\r
- name_u8_cpy(&link_namelist[link_numnames++], name);\r
- \r
-}\r
-\r
-\r
-/* Nearly identical to mlink */\r
-void\r
-insert_vlink\r
-( struct name* src_animname, int src_refid ) \r
-{ struct link* linkp;\r
- int i;\r
-\r
- linkp = alloc_link();\r
-\r
- /* set type */\r
- linkp->type = 2;\r
- \r
- /* set the name of the src animname for the link, if a name exists */\r
- if(src_animname)\r
- name_u8_cpy(&linkp->link_t.vlink.src_animname, src_animname);\r
- \r
- /* Set the source ref id of the link */\r
- linkp->link_t.mlink.src_refid = src_refid;\r
- \r
- /* Copy the entire namelist of the link, if it exists */\r
- for(i = 0; i < link_numnames; i++) \r
- { name_u8_cpy(&linkp->link_t.vlink.src_namelist[i], &link_namelist[i]);\r
- name_u8_set(&link_namelist[i], (ucs4_t) 0);//set to null for next link_namelist\r
- }\r
- link_numnames = 0;\r
- \r
- linkp->dest_odatp = CURR_SS_ODATP();//current odat on set_stack\r
-\r
-}\r
-\r
-\r
-/* TODO: Do we really need to store the prev/next pointer? iterating through the \r
- ref_buf could be achieved by iterating until the num_refs anyway. */\r
-void\r
-insert_ref\r
-( struct odat* odatp, int refid )\r
-{ struct ref* curr_refp;\r
- struct ref* prev_refp;\r
-\r
- curr_refp = alloc_ref();\r
- prev_refp = prev_ref();\r
-\r
- prev_refp->nextref = curr_refp;\r
- curr_refp->lastref = prev_refp;\r
-\r
- curr_refp->odatp = odatp;\r
- curr_refp->refid = refid;\r
-\r
- if(refid % 16)\r
- { POST_ALLOC();\r
- CURRENT_POST()->refid = refid;\r
- CURRENT_POST()->odatp = odatp;\r
- }\r
- \r
-}\r
-\r
-\r
-void\r
-insert_refid\r
-( int refid )\r
-{ CURR_SS_ODATP()->refid = refid;\r
-}\r
-\r
-\r
-void\r
-insert_vdat\r
-()\r
-{ struct vdat* curr_vdatp;\r
-\r
- curr_vdatp = curr_vdat();\r
- \r
- curr_vdatp->creator = CURR_SS_ODATP();\r
- CURR_SS_ODATP()->vdat_idx = num_vdats;\r
- CURR_SS_ODATP()->vdatp = curr_vdatp;\r
- alloc_vdat();\r
+struct ir_class\r
+{ struct class_t *parent, *nextchild, *nextsib;\r
+ struct set_t *root_set;\r
+ uint8_t *name;\r
+} **classes;\r
+struct ir_set\r
+{ struct set_t *parent, *nextchild, *nextsib;\r
+ struct class_t *class;\r
+ uint8_t *name;\r
+ struct framebox_t **sprites;\r
+ struct framebox_t **maps;\r
+ struct simplex_t **audio;\r
+ struct link_t **links;\r
+} **sets;\r
+/* Function-Like Macros */\r
+#define do_warn() do { \\r
+ } while (0)\r
+#define wprint(str) do { \\r
+ fprintf(stderr, str); \\r
+ do_warn(); \\r
+ } while (0)\r
+#define wprintf(fmt,...) do { \\r
+ fprintf(stderr, fmt, __VA_ARGS__); \\r
+ do_warn(); \\r
+ } while (0)\r
+#define do_error() do { \\r
+ exit(-1); \\r
+ } while (0)\r
+#define eprint(str) do { \\r
+ fprintf(stderr, str); \\r
+ do_error(); \\r
+ } while (0)\r
+#define eprintf(fmt,...) do { \\r
+ fprintf(stderr, fmt, __VA_ARGS__); \\r
+ do_error(); \\r
+ } while (0)\r
+\r
+static\r
+struct ir_class root_class = { .name = &"." };\r
+\r
+/* Init */\r
+int ir_init\r
+( void )\r
+{ return 0; }\r
+\r
+/* Return a pointer to the root class */\r
+struct ir_class_t* ir_class_root\r
+( void )\r
+{ return &root_class; }\r
+\r
+/* Add a subclass to a class\r
+ Attempts to create a new subclass in the provided class, exiting with an\r
+ error if the class already exists\r
+*/\r
+#define ERR_DUPECLASS "Subclass %s of class %s already exists!", name, *class.name\r
+struct ir_class_t* ir_class_addchild\r
+( struct ir_class_t* class,\r
+ uint8_t* name\r
+)\r
+{ struct ir_class_t* iter = *class.nextchild;\r
+ if (iter == NULL)\r
+ return *class.nextchild = class_alloc(name);\r
+ iterate:\r
+ if (bytes_identical(*iter.name, name))\r
+ { fprintf(stderr, ERR_DUPECLASS);\r
+ exit(-1);\r
+ }\r
+ if (*iter.nextsib != NULL)\r
+ { iter = *iter.nextsib;\r
+ goto iterate;\r
+ }\r
+ return *iter.nextsib = class_alloc(name);\r
+\r
+}\r
+\r
+/* Return a pointer to the parent of the provided class */\r
+struct ir_class_t* ir_class_parent\r
+( struct ir_class_t* class )\r
+{ return class.parent; }\r
+\r
+/* Add a set to a class\r
+ Attempts to create a new root set in the specified class, exiting with an\r
+ error if the set already exists\r
+*/\r
+#define ERR_DUPESET "Root set %s of class %s already exists!", name, *class.name\r
+struct ir_set_t* ir_class_addset\r
+( struct ir_class_t* class,\r
+ uint8_t* name\r
+)\r
+{ struct ir_set_t* iter = *class.root_set;\r
+ if (iter == NULL)\r
+ return *class.root_set = set_alloc(name);\r
+ iterate:\r
+ if (bytes_identical(*iter.name, name))\r
+ { fprintf(stderr, ERR_DUPSET);\r
+ exit(-1);\r
+ }\r
+ if (*iter.nextsib != NULL)\r
+ { iter = *iter.nextsib;\r
+ goto iterate;\r
+ }\r
+ return *iter.nextsib = set_alloc(name);\r
+}\r
+\r
+struct ir_set_t* ir_set_addchild\r
+( struct ir_set_t* set,\r
+ uint8_t* name\r
+)\r
+{ }\r
+\r
+/* Match two null-terminated bytestrings\r
+ Return 1 if the two bytestrings are identical, else 0\r
+*/\r
+static inline\r
+uint8_t bytes_identical\r
+( uint8_t* stra,\r
+ uint8_t* strb\r
+)\r
+{ while (*stra && *strb)\r
+ if (*stra++ != *strb++)\r
+ return 0;\r
+ return *stra == *strb;\r