3b1d75cfdd2fe81f8b3b2c77cdf3af233c191356
[henge/webcc.git] / src / apc / ir.h
1 /*!@file
2 \brief Intermediate Representation (IR) between Directory Structure and Engine Grammar
3 \details The IR serves as a storage structure that is populated during the
4 parsing of the input directory structure. After parsing is complete,
5 the IR will be condensed (removed of excess allocated space) and then
6 output as the Engine Grammar. In this file we describe the semantic actions
7 that are called at each step, and the memory buffers that they populate.
8 See parser.y for the description on how the input grammar is constructed,
9 and where/when semantic actions are called.
10 TODO: or just write it here.
11 \author Jordan Lavatai
12 \date Aug 2016
13 ----------------------------------------------------------------------------*/
14
15
16 #include <stdint.h>
17
18 #define BUF_SIZE 256
19 #define MAX_SETS 256
20 #define MAX_ELES 256
21 #define MAX_QUADS 256
22 #define MAX_MODELS 256
23 #define MAX_POSTS 256
24 #define MAX_CLASS_DEPTH 256
25 #define MAX_CLASSES 256
26 #define MAX_FRAMES 256
27 #define PTRS_IN_PAGE 1024
28 #define MAX_CHUNKS 256
29 #define PAGES_PER_CHUNK 16
30
31 /* Sets: elements. The set is populated at parse time AFTER the
32 elements are populated, due to the nature of bottom up parsing. */
33
34 struct set {
35 char name[32];
36 uint64_t ref_id;
37 int cdat_idx;
38 };
39
40 /* Cdats: A cdat is a class data structure. Cdats serve as the central */
41 /* data types of the IR. For each cdat, sets and element */
42 /* ref_ids must be dereferenced to determine the odat information. Cdats */
43 /* contain pointers to their subclasses so that the relationship between */
44 /* classes can be determined, but the subclasses are not represented inside */
45 /* of the cdat itself but rather in subsequent cdats in cdat_buf. We */
46 /* can determine the number of subclasses (the last index into cdat_buf */
47 /* that represents a subclass of some arbitrary cdat) each cdat has by */
48 /* incrementing num_classes during parse time. */
49 /* TODO: Should classes point to their parent class? */
50
51 struct cdat {
52 char name[32];
53 int idx;
54 int num_classes;
55 int num_sets;
56 struct cdat* class_list[MAX_CLASSES];
57 struct set set_list[MAX_SETS];
58 };
59
60 /* The cdat_stack is a stack pointers to cdat pointers, the top of which is
61 the cdat that is currently being parsed. Whenever a new cdat is recognized
62 by the grammar (CLOPEN), a cdat is pushed onto the cdat_stack, and we refer
63 to this cdat through the macro CURR_CDAT. By keeping a cdat_stack, we have
64 access to the current cdat so that the elements and sets can populate themselves
65 in the cdat accordingly. */
66
67
68 /* Refs: Each set/ele has a reference to its object data (odat) through a ref_id.
69 Ref_ids are unsigned 64 byte integers that map to the hex values RGBA. During
70 the construction of the directory structure, users can choose a RGBA value for
71 each object that any other object can refer to via links (see link). If a user
72 does not choose an RGBA value, then the object is given one from the system space.
73 We maintain a doubly linked list of refs in the ref_buf at parse time so that
74 links can be resolved after the parsing of the directory structure is complete.
75 For every 16th ref, we create a post so that we can reduce on the search time for
76 a random access. */
77
78 struct ref {
79 int type;
80 struct ref* nextref;
81 struct ref* lastref;
82 struct odat* odatp;
83 uint64_t ref_id; //0xFFFFFF->digit
84 };
85
86
87 /* Links: At parse time, a set/ele can include a link in their
88 grammar representation instead of the actual data and this signifies
89 to the APC that that set/ele wishes to use the data of another
90 set/ele, either its video data (vdat) or object data (odat). The link
91 itself contains the type of link it is, the ref_id OR name, and
92 which set/ele created the link. During parse time, links can be made
93 to o/vdats that have yet to be parsed. In order to accomodate for this,
94 we resolve all links AFTER parse time by iterating through the link_buf,
95 finding the ref_id that was stored for some object (if the ref_id exists),
96 and creating a relative pointer from the original object to the data that
97 was linked */
98
99 /* Svlinks stand for short vlink, which is a link to a vdat. svlinks
100 differ from vlinks because they do not have a name */
101
102 struct svlink {
103 uint64_t ref_id;
104 };
105
106 /* A vlink is what it sounds like, a link to a vdat */
107 struct vlink {
108 uint64_t ref_id;
109 char anim_name[32];
110 };
111
112 union link_t {
113 struct vlink vlink;
114 struct svlink svlink;
115 };
116
117 /* From: src odat ()To: dest odat (ref_id)*/
118 struct link {
119 int type; //1 = olink, 2 = vlink, 3 = svlink
120 union link_t link_t;
121 struct cdat* classp;
122 struct odat* odatp;
123 int set_idx;
124 int ele_idx;
125 };
126
127
128 /* Odats: Odats consist of the object data necessary for
129 each object. Odats are sometimes referred to as archetypes
130 at compile-time, in order to distinguish the difference from
131 a runtime object and a compile-time object.
132 TODO: Need more info about objects at runtime, to described
133 the reasoning behind odat structure at compile-time*/
134
135 struct root {
136 int x, y, z;
137 };
138
139 struct odat {
140 char name[32];
141 struct vdat* vdatp;
142 int vdat_id; //
143 int cdat_idx;
144 int hitbox;
145 uint64_t ref_id;
146 struct root root;
147 struct ref* refp; /* pointer to it's ref on ref_list */
148 void* quad_filep;
149 };
150
151 struct odat* curr_set_odatp; //when a set has elements, insert_set() can no longer
152 //refer to its odat via curr_odat, so save the set odat.
153
154 /* A framesheet is a grouping of animation frames in
155 a single direction (N,W,S,E) */
156 struct framesheet {
157 int width;
158 int height;
159 int num_frames;
160 void* frames[MAX_FRAMES];
161 };
162
163 /* A model is a collection of framesheets for every
164 direction (N,W,S,E,NW,NE,SW,SE)*/
165 /* NAMED spritesheet */
166 struct model {
167 char name[32];
168 struct framesheet spritesheet[8]; //one for each
169 };
170
171 /* Vdat: Vdats are the video data of each object. They can not be
172 created as a stand alone object (because they consist solely
173 of animation information and not the skeleton on which the
174 animation manipulates). Vdats have a list of models for every
175 animation that the vdats odat can do for that vdat*/
176 struct vdat {
177 struct odat* creator; //pointer to odat that made this vdat
178 int num_models;
179 struct model model_list[MAX_MODELS];
180 };
181
182 /* Called after the cdat open operator has been recognized in grammar. Allocates
183 the space for a cdat on the cdat_buf, pushes that pointer onto
184 the cdat_stack */
185 void
186 push_cdat(char*);
187
188 /* Called after a cdat end operator has been recognized in grammar. Sets
189 top stack cdat ** to null and decrements stack pointer */
190 void
191 pop_cdat(void);
192
193 /* Called after an odat has been populated. Allocates memory for
194 the next odat. */
195
196 void
197 insert_set_label(char*, uint64_t);
198
199 /* Populate the sets representation in CURR_CDAT with a ref_id and insert a link
200 into the link_buf that will resolve the ref_id to an actual odat after parse time. */
201 void
202 insert_set_olink(uint64_t);
203
204 /* Put the vlink in the link_buf to be processed after parsetime */
205 void
206 insert_set_vlink(uint64_t, char*);
207
208 /* Put svlink in the link_buf to be processed after parsetime */
209 void
210 insert_set_svlink(uint64_t);
211
212 /* Called for every set reduction except for sets with olinks. Populates the
213 set data structures in the CDAT and in the ODAT. Uses the name and ref_id
214 from insert_set_label. Also inserts a ref into the ref_buf with the CURR_ODAT
215 pointer so that we can also resolve the odat from its ref_id. */
216 void
217 insert_set(void);
218
219 /* Insertion of eles is practically equivalent to how sets are inserted because both
220 share the same data type (ODAT). Like sets, eles have links, labels
221 and odats. Eles have the added notion of a parent set, and so must be inserted
222 into said parent set, but this is the only place they truly differ from sets. */
223
224 void
225 insert_set_vdatid(void);
226
227 void
228 insert_ele_label(char*, uint64_t);
229
230 /* Insert an ele olink into the CURR_ODAT */
231 void
232 insert_ele_olink(uint64_t);
233
234 /* Insert a ele vlink into CURR_ODAT*/
235 void
236 insert_ele_vlink(uint64_t, char*);
237
238 /* Inserts an ele short vlink into CURR_ODAT*/
239 void
240 insert_ele_svlink(uint64_t);
241
242 /* inserts ele into CURR_CLASS and CURR_ODAT */
243 void
244 insert_ele(void);
245
246 void
247 insert_ele_vdatid(void);
248
249 /* Inserts the hitbox into the CURR_ODAT */
250 void
251 insert_hitbox(int);
252
253 /* Inserts the root into the CURR_ODAT */
254 void
255 insert_root(int, int, int);
256
257 /* Inserts a quad into the CURR_ODAT */
258 void
259 insert_quad(void*);
260
261 void
262 insert_model(void);
263
264 void
265 insert_framesheet(char, char*, uint64_t, int, int, int);
266
267 void
268 insert_frame_pointer(char, void*);
269
270 void
271 alloc_vdat(void);