--- /dev/null
+// stretchy_buffer.h - v1.02 - public domain - nothings.org/stb
+// a vector<>-like dynamic array for C
+//
+// version history:
+// 1.02 - tweaks to syntax for no good reason
+// 1.01 - added a "common uses" documentation section
+// 1.0 - fixed bug in the version I posted prematurely
+// 0.9 - rewrite to try to avoid strict-aliasing optimization
+// issues, but won't compile as C++
+//
+// Will probably not work correctly with strict-aliasing optimizations.
+//
+// The idea:
+//
+// This implements an approximation to C++ vector<> for C, in that it
+// provides a generic definition for dynamic arrays which you can
+// still access in a typesafe way using arr[i] or *(arr+i). However,
+// it is simply a convenience wrapper around the common idiom of
+// of keeping a set of variables (in a struct or globals) which store
+// - pointer to array
+// - the length of the "in-use" part of the array
+// - the current size of the allocated array
+//
+// I find it to be single most useful non-built-in-structure when
+// programming in C (hash tables a close second), but to be clear
+// it lacks many of the capabilities of C++ vector<>: there is no
+// range checking, the object address isn't stable (see next section
+// for details), the set of methods available is small (although
+// the file stb.h has another implementation of stretchy buffers
+// called 'stb_arr' which provides more methods, e.g. for insertion
+// and deletion).
+//
+// How to use:
+//
+// Unlike other stb header file libraries, there is no need to
+// define an _IMPLEMENTATION symbol. Every #include creates as
+// much implementation is needed.
+//
+// stretchy_buffer.h does not define any types, so you do not
+// need to #include it to before defining data types that are
+// stretchy buffers, only in files that *manipulate* stretchy
+// buffers.
+//
+// If you want a stretchy buffer aka dynamic array containing
+// objects of TYPE, declare such an array as:
+//
+// TYPE *myarray = NULL;
+//
+// (There is no typesafe way to distinguish between stretchy
+// buffers and regular arrays/pointers; this is necessary to
+// make ordinary array indexing work on these objects.)
+//
+// Unlike C++ vector<>, the stretchy_buffer has the same
+// semantics as an object that you manually malloc and realloc.
+// The pointer may relocate every time you add a new object
+// to it, so you:
+//
+// 1. can't take long-term pointers to elements of the array
+// 2. have to return the pointer from functions which might expand it
+// (either as a return value or by passing it back)
+//
+// Now you can do the following things with this array:
+//
+// sb_free(TYPE *a) free the array
+// sb_count(TYPE *a) the number of elements in the array
+// sb_push(TYPE *a, TYPE v) adds v on the end of the array, a la push_back
+// sb_add(TYPE *a, int n) adds n uninitialized elements at end of array & returns pointer to first added
+// sb_last(TYPE *a) returns an lvalue of the last item in the array
+// a[n] access the nth (counting from 0) element of the array
+//
+// #define STRETCHY_BUFFER_NO_SHORT_NAMES to only export
+// names of the form 'stb_sb_' if you have a name that would
+// otherwise collide.
+//
+// Note that these are all macros and many of them evaluate
+// their arguments more than once, so the arguments should
+// be side-effect-free.
+//
+// Note that 'TYPE *a' in sb_push and sb_add must be lvalues
+// so that the library can overwrite the existing pointer if
+// the object has to be reallocated.
+//
+// In an out-of-memory condition, the code will try to
+// set up a null-pointer or otherwise-invalid-pointer
+// exception to happen later. It's possible optimizing
+// compilers could detect this write-to-null statically
+// and optimize away some of the code, but it should only
+// be along the failure path. Nevertheless, for more security
+// in the face of such compilers, #define STRETCHY_BUFFER_OUT_OF_MEMORY
+// to a statement such as assert(0) or exit(1) or something
+// to force a failure when out-of-memory occurs.
+//
+// Common use:
+//
+// The main application for this is when building a list of
+// things with an unknown quantity, either due to loading from
+// a file or through a process which produces an unpredictable
+// number.
+//
+// My most common idiom is something like:
+//
+// SomeStruct *arr = NULL;
+// while (something)
+// {
+// SomeStruct new_one;
+// new_one.whatever = whatever;
+// new_one.whatup = whatup;
+// new_one.foobar = barfoo;
+// sb_push(arr, new_one);
+// }
+//
+// and various closely-related factorings of that. For example,
+// you might have several functions to create/init new SomeStructs,
+// and if you use the above idiom, you might prefer to make them
+// return structs rather than take non-const-pointers-to-structs,
+// so you can do things like:
+//
+// SomeStruct *arr = NULL;
+// while (something)
+// {
+// if (case_A) {
+// sb_push(arr, some_func1());
+// } else if (case_B) {
+// sb_push(arr, some_func2());
+// } else {
+// sb_push(arr, some_func3());
+// }
+// }
+//
+// Note that the above relies on the fact that sb_push doesn't
+// evaluate its second argument more than once. The macros do
+// evaluate the *array* argument multiple times, and numeric
+// arguments may be evaluated multiple times, but you can rely
+// on the second argument of sb_push being evaluated only once.
+//
+// Of course, you don't have to store bare objects in the array;
+// if you need the objects to have stable pointers, store an array
+// of pointers instead:
+//
+// SomeStruct **arr = NULL;
+// while (something)
+// {
+// SomeStruct *new_one = malloc(sizeof(*new_one));
+// new_one->whatever = whatever;
+// new_one->whatup = whatup;
+// new_one->foobar = barfoo;
+// sb_push(arr, new_one);
+// }
+//
+// How it works:
+//
+// A long-standing tradition in things like malloc implementations
+// is to store extra data before the beginning of the block returned
+// to the user. The stretchy buffer implementation here uses the
+// same trick; the current-count and current-allocation-size are
+// stored before the beginning of the array returned to the user.
+// (This means you can't directly free() the pointer, because the
+// allocated pointer is different from the type-safe pointer provided
+// to the user.)
+//
+// The details are trivial and implementation is straightforward;
+// the main trick is in realizing in the first place that it's
+// possible to do this in a generic, type-safe way in C.
+//
+// LICENSE
+//
+// This software is dual-licensed to the public domain and under the following
+// license: you are granted a perpetual, irrevocable license to copy, modify,
+// publish, and distribute this file as you see fit.
+
+#ifndef STB_STRETCHY_BUFFER_H_INCLUDED
+#define STB_STRETCHY_BUFFER_H_INCLUDED
+
+#ifndef NO_STRETCHY_BUFFER_SHORT_NAMES
+#define sb_free stb_sb_free
+#define sb_push stb_sb_push
+#define sb_count stb_sb_count
+#define sb_add stb_sb_add
+#define sb_last stb_sb_last
+#endif
+
+#define stb_sb_free(a) ((a) ? free(stb__sbraw(a)),0 : 0)
+#define stb_sb_push(a,v) (stb__sbmaybegrow(a,1), (a)[stb__sbn(a)++] = (v))
+#define stb_sb_count(a) ((a) ? stb__sbn(a) : 0)
+#define stb_sb_add(a,n) (stb__sbmaybegrow(a,n), stb__sbn(a)+=(n), &(a)[stb__sbn(a)-(n)])
+#define stb_sb_last(a) ((a)[stb__sbn(a)-1])
+
+#define stb__sbraw(a) ((int *) (a) - 2)
+#define stb__sbm(a) stb__sbraw(a)[0]
+#define stb__sbn(a) stb__sbraw(a)[1]
+
+#define stb__sbneedgrow(a,n) ((a)==0 || stb__sbn(a)+(n) >= stb__sbm(a))
+#define stb__sbmaybegrow(a,n) (stb__sbneedgrow(a,(n)) ? stb__sbgrow(a,n) : 0)
+#define stb__sbgrow(a,n) ((a) = stb__sbgrowf((a), (n), sizeof(*(a))))
+
+#include <stdlib.h>
+
+static void * stb__sbgrowf(void *arr, int increment, int itemsize)
+{
+ int dbl_cur = arr ? 2*stb__sbm(arr) : 0;
+ int min_needed = stb_sb_count(arr) + increment;
+ int m = dbl_cur > min_needed ? dbl_cur : min_needed;
+ int *p = (int *) realloc(arr ? stb__sbraw(arr) : 0, itemsize * m + sizeof(int)*2);
+ if (p) {
+ if (!arr)
+ p[1] = 0;
+ p[0] = m;
+ return p+2;
+ } else {
+ #ifdef STRETCHY_BUFFER_OUT_OF_MEMORY
+ STRETCHY_BUFFER_OUT_OF_MEMORY ;
+ #endif
+ return (void *) (2*sizeof(int)); // try to force a NULL pointer exception later
+ }
+}
+#endif // STB_STRETCHY_BUFFER_H_INCLUDED