--- /dev/null
+GLARB(ActiveTexture,ACTIVETEXTURE)
+GLARB(ClientActiveTexture,CLIENTACTIVETEXTURE)
+GLARB(MultiTexCoord2f,MULTITEXCOORD2F)
+GLEXT(TexImage3D,TEXIMAGE3D)
+GLEXT(TexSubImage3D,TEXSUBIMAGE3D)
+GLEXT(GenerateMipmap,GENERATEMIPMAP)
+GLARB(DebugMessageCallback,DEBUGMESSAGECALLBACK)
+
+GLCORE(VertexAttribIPointer,VERTEXATTRIBIPOINTER)
+
+GLEXT(BindFramebuffer,BINDFRAMEBUFFER)
+GLEXT(DeleteFramebuffers,DELETEFRAMEBUFFERS)
+GLEXT(GenFramebuffers,GENFRAMEBUFFERS)
+GLEXT(CheckFramebufferStatus,CHECKFRAMEBUFFERSTATUS)
+GLEXT(FramebufferTexture2D,FRAMEBUFFERTEXTURE2D)
+GLEXT(BindRenderBuffer,BINDRENDERBUFFER)
+GLEXT(RenderbufferStorage,RENDERBUFFERSTORAGE)
+GLEXT(GenRenderbuffers,GENRENDERBUFFERS)
+GLEXT(BindRenderbuffer,BINDRENDERBUFFER)
+GLEXT(FramebufferRenderbuffer,FRAMEBUFFERRENDERBUFFER)
+GLEXT(GenerateMipmap,GENERATEMIPMAP)
+
+GLARB(BindBuffer ,BINDBUFFER,)
+GLARB(GenBuffers ,GENBUFFERS )
+GLARB(DeleteBuffers,DELETEBUFFERS)
+GLARB(BufferData ,BUFFERDATA )
+GLARB(BufferSubData,BUFFERSUBDATA)
+GLARB(MapBuffer ,MAPBUFFER )
+GLARB(UnmapBuffer ,UNMAPBUFFER )
+GLARB(TexBuffer ,TEXBUFFER )
+
+GLEXT(NamedBufferStorage,NAMEDBUFFERSTORAGE)
+GLE(BufferStorage,BUFFERSTORAGE)
+GLE(GetStringi,GETSTRINGI)
\ No newline at end of file