--- /dev/null
+// I haven't actually tested this yet, this is just to make sure it compiles
+
+#include <stdlib.h>
+#include <string.h> // memmove
+#include <ctype.h> // isspace
+
+#define STB_TEXTEDIT_CHARTYPE char
+#define STB_TEXTEDIT_STRING text_control
+
+// get the base type
+#include "stb_textedit.h"
+
+// define our editor structure
+typedef struct
+{
+ char *string;
+ int stringlen;
+ STB_TexteditState state;
+} text_control;
+
+// define the functions we need
+void layout_func(StbTexteditRow *row, STB_TEXTEDIT_STRING *str, int start_i)
+{
+ int remaining_chars = str->stringlen - start_i;
+ row->num_chars = remaining_chars > 20 ? 20 : remaining_chars; // should do real word wrap here
+ row->x0 = 0;
+ row->x1 = 20; // need to account for actual size of characters
+ row->baseline_y_delta = 1.25;
+ row->ymin = -1;
+ row->ymax = 0;
+}
+
+int delete_chars(STB_TEXTEDIT_STRING *str, int pos, int num)
+{
+ memmove(&str->string[pos], &str->string[pos+num], str->stringlen - (pos+num));
+ str->stringlen -= num;
+ return 1; // always succeeds
+}
+
+int insert_chars(STB_TEXTEDIT_STRING *str, int pos, STB_TEXTEDIT_CHARTYPE *newtext, int num)
+{
+ str->string = realloc(str->string, str->stringlen + num);
+ memmove(&str->string[pos+num], &str->string[pos], str->stringlen - pos);
+ memcpy(&str->string[pos], newtext, num);
+ str->stringlen += num;
+ return 1; // always succeeds
+}
+
+// define all the #defines needed
+
+#define KEYDOWN_BIT 0x80000000
+
+#define STB_TEXTEDIT_STRINGLEN(tc) ((tc)->stringlen)
+#define STB_TEXTEDIT_LAYOUTROW layout_func
+#define STB_TEXTEDIT_GETWIDTH(tc,n,i) (1) // quick hack for monospaced
+#define STB_TEXTEDIT_KEYTOTEXT(key) (((key) & KEYDOWN_BIT) ? 0 : (key))
+#define STB_TEXTEDIT_GETCHAR(tc,i) ((tc)->string[i])
+#define STB_TEXTEDIT_NEWLINE '\n'
+#define STB_TEXTEDIT_IS_SPACE(ch) isspace(ch)
+#define STB_TEXTEDIT_DELETECHARS delete_chars
+#define STB_TEXTEDIT_INSERTCHARS insert_chars
+
+#define STB_TEXTEDIT_K_SHIFT 0x40000000
+#define STB_TEXTEDIT_K_CONTROL 0x20000000
+#define STB_TEXTEDIT_K_LEFT (KEYDOWN_BIT | 1) // actually use VK_LEFT, SDLK_LEFT, etc
+#define STB_TEXTEDIT_K_RIGHT (KEYDOWN_BIT | 2) // VK_RIGHT
+#define STB_TEXTEDIT_K_UP (KEYDOWN_BIT | 3) // VK_UP
+#define STB_TEXTEDIT_K_DOWN (KEYDOWN_BIT | 4) // VK_DOWN
+#define STB_TEXTEDIT_K_LINESTART (KEYDOWN_BIT | 5) // VK_HOME
+#define STB_TEXTEDIT_K_LINEEND (KEYDOWN_BIT | 6) // VK_END
+#define STB_TEXTEDIT_K_TEXTSTART (STB_TEXTEDIT_K_LINESTART | STB_TEXTEDIT_K_CONTROL)
+#define STB_TEXTEDIT_K_TEXTEND (STB_TEXTEDIT_K_LINEEND | STB_TEXTEDIT_K_CONTROL)
+#define STB_TEXTEDIT_K_DELETE (KEYDOWN_BIT | 7) // VK_DELETE
+#define STB_TEXTEDIT_K_BACKSPACE (KEYDOWN_BIT | 8) // VK_BACKSPACE
+#define STB_TEXTEDIT_K_UNDO (KEYDOWN_BIT | STB_TEXTEDIT_K_CONTROL | 'z')
+#define STB_TEXTEDIT_K_REDO (KEYDOWN_BIT | STB_TEXTEDIT_K_CONTROL | 'y')
+#define STB_TEXTEDIT_K_INSERT (KEYDOWN_BIT | 9) // VK_INSERT
+#define STB_TEXTEDIT_K_WORDLEFT (STB_TEXTEDIT_K_LEFT | STB_TEXTEDIT_K_CONTROL)
+#define STB_TEXTEDIT_K_WORDRIGHT (STB_TEXTEDIT_K_RIGHT | STB_TEXTEDIT_K_CONTROL)
+#define STB_TEXTEDIT_K_PGUP (KEYDOWN_BIT | 10) // VK_PGUP -- not implemented
+#define STB_TEXTEDIT_K_PGDOWN (KEYDOWN_BIT | 11) // VK_PGDOWN -- not implemented
+
+#define STB_TEXTEDIT_IMPLEMENTATION
+#include "stb_textedit.h"