added stb, more binaryout changes"
[henge/apc.git] / stb / tests / tilemap_editor_integration_example.c
diff --git a/stb/tests/tilemap_editor_integration_example.c b/stb/tests/tilemap_editor_integration_example.c
new file mode 100644 (file)
index 0000000..ea5dee7
--- /dev/null
@@ -0,0 +1,193 @@
+// This isn't compilable as-is, as it was extracted from a working
+// integration-in-a-game and makes reference to symbols from that game.
+
+#include <assert.h>
+#include <ctype.h>
+#include "game.h"
+#include "SDL.h"
+#include "stb_tilemap_editor.h"
+
+extern void editor_draw_tile(int x, int y, unsigned short tile, int mode, float *props);
+extern void editor_draw_rect(int x0, int y0, int x1, int y1, unsigned char r, unsigned char g, unsigned char b);
+
+static int is_platform(short *tiles);
+static unsigned int prop_type(int n, short *tiles);
+static char *prop_name(int n, short *tiles);
+static float prop_range(int n, short *tiles, int is_max);
+static int allow_link(short *src, short *dest);
+
+#define STBTE_MAX_PROPERTIES  8
+
+#define STBTE_PROP_TYPE(n, tiledata, p) prop_type(n,tiledata)
+#define STBTE_PROP_NAME(n, tiledata, p) prop_name(n,tiledata)
+#define STBTE_PROP_MIN(n, tiledata, p)  prop_range(n,tiledata,0)
+#define STBTE_PROP_MAX(n, tiledata, p)  prop_range(n,tiledata,1)
+#define STBTE_PROP_FLOAT_SCALE(n,td,p)  (0.1)
+
+#define STBTE_ALLOW_LINK(srctile, srcprop, desttile, destprop) \
+           allow_link(srctile, desttile)
+
+#define STBTE_LINK_COLOR(srctile, srcprop, desttile, destprop) \
+          (is_platform(srctile) ? 0xff80ff : 0x808040)
+
+#define STBTE_DRAW_RECT(x0,y0,x1,y1,c)           \
+          editor_draw_rect(x0,y0,x1,y1,(c)>>16,((c)>>8)&255,(c)&255)
+
+#define STBTE_DRAW_TILE(x,y,id,highlight,props)  \
+          editor_draw_tile(x,y,id,highlight,props)
+
+
+
+#define STB_TILEMAP_EDITOR_IMPLEMENTATION
+#include "stb_tilemap_editor.h"
+
+stbte_tilemap *edit_map;
+
+void editor_key(enum stbte_action act)
+{
+   stbte_action(edit_map, act);
+}
+
+void editor_process_sdl_event(SDL_Event *e)
+{
+   switch (e->type) {
+      case SDL_MOUSEMOTION:
+      case SDL_MOUSEBUTTONDOWN:
+      case SDL_MOUSEBUTTONUP:
+      case SDL_MOUSEWHEEL:
+         stbte_mouse_sdl(edit_map, e, 1.0f/editor_scale,1.0f/editor_scale,0,0);
+         break;
+
+      case SDL_KEYDOWN:
+         if (in_editor) {
+            switch (e->key.keysym.sym) {
+               case SDLK_RIGHT: editor_key(STBTE_scroll_right); break;
+               case SDLK_LEFT : editor_key(STBTE_scroll_left ); break;
+               case SDLK_UP   : editor_key(STBTE_scroll_up   ); break;
+               case SDLK_DOWN : editor_key(STBTE_scroll_down ); break;
+            }
+            switch (e->key.keysym.scancode) {
+               case SDL_SCANCODE_S: editor_key(STBTE_tool_select); break;
+               case SDL_SCANCODE_B: editor_key(STBTE_tool_brush ); break;
+               case SDL_SCANCODE_E: editor_key(STBTE_tool_erase ); break;
+               case SDL_SCANCODE_R: editor_key(STBTE_tool_rectangle ); break;
+               case SDL_SCANCODE_I: editor_key(STBTE_tool_eyedropper); break;
+               case SDL_SCANCODE_L: editor_key(STBTE_tool_link);       break;
+               case SDL_SCANCODE_G: editor_key(STBTE_act_toggle_grid); break;
+            }
+            if ((e->key.keysym.mod & KMOD_CTRL) && !(e->key.keysym.mod & ~KMOD_CTRL)) {
+               switch (e->key.keysym.scancode) {
+                  case SDL_SCANCODE_X: editor_key(STBTE_act_cut  ); break;
+                  case SDL_SCANCODE_C: editor_key(STBTE_act_copy ); break;
+                  case SDL_SCANCODE_V: editor_key(STBTE_act_paste); break;
+                  case SDL_SCANCODE_Z: editor_key(STBTE_act_undo ); break;
+                  case SDL_SCANCODE_Y: editor_key(STBTE_act_redo ); break;
+               }
+            }
+         }
+         break;
+   }
+}
+
+void editor_init(void)
+{
+   int i;
+   edit_map = stbte_create_map(20,14, 8, 16,16, 100);
+
+   stbte_set_background_tile(edit_map, T_empty);
+
+   for (i=0; i < T__num_types; ++i) {
+      if (i != T_reserved1 && i != T_entry && i != T_doorframe)
+         stbte_define_tile(edit_map, 0+i, 1, "Background");
+   }
+   stbte_define_tile(edit_map, 256+O_player   , 8, "Char");
+   stbte_define_tile(edit_map, 256+O_robot    , 8, "Char");
+   for (i=O_lockeddoor; i < O__num_types-2; ++i)
+      if (i == O_platform || i == O_vplatform)
+         stbte_define_tile(edit_map, 256+i, 4, "Object");
+      else
+         stbte_define_tile(edit_map, 256+i, 2, "Object");
+
+   //stbte_set_layername(edit_map, 0, "background");
+   //stbte_set_layername(edit_map, 1, "objects");
+   //stbte_set_layername(edit_map, 2, "platforms");
+   //stbte_set_layername(edit_map, 3, "characters");
+}
+
+static int is_platform(short *tiles)
+{
+   // platforms are only on layer #2
+   return tiles[2] == 256 + O_platform || tiles[2] == 256 + O_vplatform;
+}
+
+static int is_object(short *tiles)
+{
+   return (tiles[1] >= 256 || tiles[2] >= 256 || tiles[3] >= 256);
+}
+
+static unsigned int prop_type(int n, short *tiles)
+{
+   if (is_platform(tiles)) {
+      static unsigned int platform_types[STBTE_MAX_PROPERTIES] = {
+         STBTE_PROP_bool,  // phantom
+         STBTE_PROP_int,   // x_adjust
+         STBTE_PROP_int,   // y_adjust
+         STBTE_PROP_float, // width
+         STBTE_PROP_float, // lspeed
+         STBTE_PROP_float, // rspeed
+         STBTE_PROP_bool,  // autoreturn
+         STBTE_PROP_bool,  // one-shot
+         // remainder get 0, means 'no property in this slot'
+      };
+      return platform_types[n];
+   } else if (is_object(tiles)) {
+      if (n == 0)
+         return STBTE_PROP_bool;
+   }
+   return 0;
+}
+
+static char *prop_name(int n, short *tiles)
+{
+   if (is_platform(tiles)) {
+      static char *platform_vars[STBTE_MAX_PROPERTIES] = {
+         "phantom",
+         "x_adjust",
+         "y_adjust",
+         "width",
+         "lspeed",
+         "rspeed",
+         "autoreturn",
+         "one-shot",
+      };
+      return platform_vars[n];
+   }
+   return "phantom";
+}
+
+static float prop_range(int n, short *tiles, int is_max)
+{
+   if (is_platform(tiles)) {
+      static float ranges[8][2] = {
+         {   0,  1 }, // phantom-flag, range is ignored
+         { -15, 15 }, // x_adjust
+         { -15, 15 }, // y_adjust
+         {   0,  6 }, // width
+         {   0, 10 }, // lspeed
+         {   0, 10 }, // rspeed
+         {   0,  1 }, // autoreturn, range is ignored
+         {   0,  1 }, // one-shot, range is ignored
+      };
+      return ranges[n][is_max];
+   }
+   return 0;
+}
+
+static int allow_link(short *src, short *dest)
+{
+   if (is_platform(src))
+      return dest[1] == 256+O_lever;
+   if (src[1] == 256+O_endpoint)
+      return is_platform(dest);
+   return 0;
+}