int
video_init()
{ if (!gladLoadGLLoader((GLADloadproc) SDL_GL_GetProcAddress))
- { renderer_error = "Failed to initialize OpenGL context";
+ { video_error = "Failed to initialize OpenGL context";
return -1;
}
printf("OGL %d.%d\n", GLVersion.major, GLVersion.minor);
const char *
video_get_error()
-{ return renderer_error;
+{ return video_error;
}
void