added stb, more binaryout changes"
[henge/apc.git] / stb / tests / caveview / caveview.dsp
1 # Microsoft Developer Studio Project File - Name="caveview" - Package Owner=<4>
2 # Microsoft Developer Studio Generated Build File, Format Version 6.00
3 # ** DO NOT EDIT **
4
5 # TARGTYPE "Win32 (x86) Application" 0x0101
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7 CFG=caveview - Win32 Debug
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9 !MESSAGE use the Export Makefile command and run
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20 !MESSAGE "caveview - Win32 Release" (based on "Win32 (x86) Application")
21 !MESSAGE "caveview - Win32 Debug" (based on "Win32 (x86) Application")
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24 # Begin Project
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28 CPP=cl.exe
29 MTL=midl.exe
30 RSC=rc.exe
31
32 !IF "$(CFG)" == "caveview - Win32 Release"
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46 # ADD CPP /nologo /MD /W3 /WX /GX /Zd /O2 /I "../.." /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /FD /c
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48 # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32
49 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32
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58 # SUBTRACT LINK32 /map
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60 !ELSEIF "$(CFG)" == "caveview - Win32 Debug"
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88 # Begin Target
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90 # Name "caveview - Win32 Release"
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92 # Begin Source File
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94 SOURCE=.\cave_main.c
95 # End Source File
96 # Begin Source File
97
98 SOURCE=.\cave_mesher.c
99 # End Source File
100 # Begin Source File
101
102 SOURCE=.\cave_parse.c
103 # End Source File
104 # Begin Source File
105
106 SOURCE=.\cave_parse.h
107 # End Source File
108 # Begin Source File
109
110 SOURCE=.\cave_render.c
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112 # Begin Source File
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114 SOURCE=.\caveview.h
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118 SOURCE=.\glext.h
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122 SOURCE=.\glext_list.h
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126 SOURCE=.\README.md
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128 # Begin Source File
129
130 SOURCE=.\win32\SDL_windows_main.c
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134 SOURCE=..\..\stb.h
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138 SOURCE=..\..\stb_easy_font.h
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145
146 SOURCE=.\stb_glprog.h
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150 SOURCE=..\..\stb_image.h
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153
154 SOURCE=..\..\stb_voxel_render.h
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