1 GLARB(ActiveTexture
,ACTIVETEXTURE
)
2 GLARB(ClientActiveTexture
,CLIENTACTIVETEXTURE
)
3 GLARB(MultiTexCoord2f
,MULTITEXCOORD2F
)
4 GLEXT(TexImage3D
,TEXIMAGE3D
)
5 GLEXT(TexSubImage3D
,TEXSUBIMAGE3D
)
6 GLEXT(GenerateMipmap
,GENERATEMIPMAP
)
7 GLARB(DebugMessageCallback
,DEBUGMESSAGECALLBACK
)
9 GLCORE(VertexAttribIPointer
,VERTEXATTRIBIPOINTER
)
11 GLEXT(BindFramebuffer
,BINDFRAMEBUFFER
)
12 GLEXT(DeleteFramebuffers
,DELETEFRAMEBUFFERS
)
13 GLEXT(GenFramebuffers
,GENFRAMEBUFFERS
)
14 GLEXT(CheckFramebufferStatus
,CHECKFRAMEBUFFERSTATUS
)
15 GLEXT(FramebufferTexture2D
,FRAMEBUFFERTEXTURE2D
)
16 GLEXT(BindRenderBuffer
,BINDRENDERBUFFER
)
17 GLEXT(RenderbufferStorage
,RENDERBUFFERSTORAGE
)
18 GLEXT(GenRenderbuffers
,GENRENDERBUFFERS
)
19 GLEXT(BindRenderbuffer
,BINDRENDERBUFFER
)
20 GLEXT(FramebufferRenderbuffer
,FRAMEBUFFERRENDERBUFFER
)
21 GLEXT(GenerateMipmap
,GENERATEMIPMAP
)
23 GLARB(BindBuffer
,BINDBUFFER
,)
24 GLARB(GenBuffers
,GENBUFFERS
)
25 GLARB(DeleteBuffers
,DELETEBUFFERS
)
26 GLARB(BufferData
,BUFFERDATA
)
27 GLARB(BufferSubData
,BUFFERSUBDATA
)
28 GLARB(MapBuffer
,MAPBUFFER
)
29 GLARB(UnmapBuffer
,UNMAPBUFFER
)
30 GLARB(TexBuffer
,TEXBUFFER
)
32 GLEXT(NamedBufferStorage
,NAMEDBUFFERSTORAGE
)
33 GLE(BufferStorage
,BUFFERSTORAGE
)
34 GLE(GetStringi
,GETSTRINGI
)